ESX.Game.GetVehicleInDirection.md¶
ESX.Game.GetVehicleInDirection()
This function gets the closest vehicle in the player's direction within 5 units, utilizes ray-casts.
ESX.Game.GetVehicleInDirection Example¶
local vehicle = ESX.Game.GetVehicleInDirection()
if DoesEntityExist(vehicle) then
ESX.ShowNotification('yep there is a vehicle here!')
end