xPlayer.addInventoryItem¶
xPlayer.addInventoryItem(item, count)
This function adds an inventory item.
Arguments¶
| Argument | Data Type | Optional | Default Value | Explanation | 
|---|---|---|---|---|
| item | string | No | - | Item name | 
| count | number | No | - | Count of item to add | 
Warning
This function will not check if the player weight limit exceeds. Recommended to use in comibation with xPlayer.canCarryItem(item, count)
xPlayer.addInventoryItem Example¶
if targetXPlayer.canCarryItem(itemName, itemCount) then
    sourceXPlayer.removeInventoryItem(itemName, itemCount)
    targetXPlayer.addInventoryItem   (itemName, itemCount)
else
    sourceXPlayer.showNotification('Target player could not hold all of that.')
end