xPlayer.getWeapon¶
xPlayer.getWeapon(weaponName)
This functions returns the loadoutNum
and a weapon object for the weapon if the player has it.
Argument¶
Argument | Data Type | Optional | Default Value | Explanation |
---|---|---|---|---|
weaponName | string | No | - | Weapon name |
xPlayer.getWeapon Example¶
local loadoutNum, weapon = xPlayer.getWeapon('WEAPON_PISTOL')
if weapon then
print(xPlayer.loadout[loadoutNum].label)
else
print('weapon not found!')
end