xPlayer.hasWeaponComponent¶
xPlayer.hasWeaponComponent(weaponName, weaponComponent)
This functions returns an boolean if the player has the specified weapon component for a given weapon. The available component list can be found in the weapon configuration file (config.weapons.lua
).
Arguments¶
Argument | Data Type | Optional | Default Value | Explanation |
---|---|---|---|---|
weaponName | string | No | - | Weapon name |
weaponComponent | string | No | - | Weapon component |