xPlayer.removeWeaponComponent¶
xPlayer.removeWeaponComponent(weaponName, weaponComponent)
This function removes a weapon component from a player, if the player has it. The available component list can be found in the weapon configuration file (config.weapons.lua
).
Arguments¶
Argument | Data Type | Optional | Default Value | Explanation |
---|---|---|---|---|
weaponName | string | No | - | Weapon name |
weaponComponent | string | No | - | Weapon component |
xPlayer.removeWeaponComponent Example¶
local weaponName, weaponComponent = 'WEAPON_PISTOL', 'clip_extended'
if xPlayer.hasWeaponComponent(weaponName, weaponComponent) then
xPlayer.removeWeaponComponent(weaponName, weaponComponent)
end