xPlayer.setCoords¶
xPlayer.setCoords(coords)
This function sets the player's coords (teleports)
Argument¶
Argument | Data Type | Optional | Default Value | Explanation |
---|---|---|---|---|
coords | table&vector3 | No | - | The coords to be teleported to. Supports both vector3 and table types. If using a table type you can also specify heading to set the entity heading upon teleportation |