xPlayer.setCoords¶
xPlayer.setCoords(coords)
This function sets the player's coords (teleports)
Argument¶
| Argument | Data Type | Optional | Default Value | Explanation | 
|---|---|---|---|---|
| coords | table&vector3 | No | - | The coords to be teleported to. Supports both vector3 and table types. If using a table type you can also specify headingto set the entity heading upon teleportation |