utils.game.createVehicle¶
utils.game.createVehicle(model, coords, heading, cb)
Arguments¶
Argument | Data Type | Optional | Default Value | Explanation |
---|---|---|---|---|
model | string | No | - | Sets model name |
coords | float | No | - | Sets the coordinates where the model will appear |
heading | float | No | - | Sets the heading of vehicle |
cb | function | Yes | - | Callback function |
Note
You can see all models here <Link not create yet>.
Dependency¶
local utils = M("utils")
Example¶
utils.game.createVehicle('infernus', vector3(341.0, -1397.3, 32.5), 0.0) -- The vehicle is created
utils.game.createVehicle('infernus', vector3(341.0, -1397.3, 32.5), 0.0, module.cb) -- The vehicle is created
module.cb = function(argument)
Citizen.Wait(3000) -- 3 seconds
DeleteVehicle(argument) -- The vehicle is destroyed
end